card index of games for speech development in the junior group card index (junior group) on the topic


Who will be who

The child answers the adult’s questions: “Who will be (or what will be) ... an egg, a chicken, a boy, an acorn, a seed, an egg, a caterpillar, flour, iron, brick, cloth, a student, a sick person, a weak person, etc?” When discussing your child's answers, it is important to emphasize the possibility of several options.

For example, an egg can produce a chick, a crocodile, a turtle, a snake, or even a fried egg. In one game you can understand 6-7 words.

A variant of this game is the game “Who was you?” The point of this game is to answer the question of who (what) was before: chicken (egg), horse (foal), cow (calf), oak (acorn), fish (egg), apple tree (seed), frog (tadpole), butterfly (caterpillar), bread (flour), wardrobe (board), bicycle (iron), shirt (cloth), shoes (leather), house (brick), strong (weak), etc.

You can also give other words that require the child to understand the transition from one quality to another. It is recommended to select answer options for each word.

card index of verbal games for children 1.5-3 years old card index on speech development (junior group) on the topic

Hearing the words “how it will fly,” the children run away, and the owl catches up with them. It is advisable that before the game the teacher shows the children a picture of an owl and tells them about this bird.

duck

Purpose of the game. To teach children to act in accordance with the words of the poem, to deepen their knowledge about the duck. Progress of the game. The teacher shows toys - a large duck and small ducklings, examines them with the children, and talks about how ducks love to swim. A duck always swims ahead, followed by ducklings. - Listen, children, to a poem about a duck: Meadow duck, Gray, field duck, Where did you spend the night? Under a bush, under a birch tree. I walk like a duck, I lead my children, I swim like a duck, I lead my children. Let's play now. Lena will be the duck (they choose an older girl), and we will be her ducklings. Children stand in a column and, turning to the duck, say (together with the teacher): Meadow duck, Gray field duck, Where did you spend the night? Lena (together with the teacher): Under a bush, under a birch tree. I walk like a duck, I lead my children, I swim like a duck, I lead my children. Lena stands in front of the column. The children either follow her around the room, waddling from one foot to the other, or swim, making circular movements with their arms in front of their chests. Then another duck is chosen and the game continues.

Birds

Purpose of the game. Exercise children in the ability to coordinate words and actions, continue to activate children’s speech. Progress of the game. The teacher addresses the children: “Listen to a new poem about birds: Two birds flew, They were not big. As they flew, all the people watched. As they sat down, all the people marveled. Who wants to be birds? (For those who wish, the teacher puts on bird hats.) We will all sit on chairs to the side and watch the birds fly, and then sit down, sit side by side and fly back.” Children and the teacher pronounce the words of the nursery rhyme, and the birds perform the corresponding actions. Then they choose new birds and the game repeats. The game can be repeated several times.

Sunny bunnies

Purpose of the game. Exercise children in pronouncing a poem in combination with movements. Progress of the game. The teacher, with the help of a small mirror, releases a sunny bunnie and recites a poem: Sunny bunnies are playing on the wall, I will beckon them with my finger, Let them run to me. Well, catch it, catch it quickly. Here it is, a bright circle, Here, here, here - to the left, to the left! He ran to the ceiling. Children catch a bunny on the wall. Let the teacher point it lower: children love to jump up and down, trying to catch the bunny. This game brings great joy to children, especially if they manage to catch a sunbeam with their hand.

Train game

Purpose of the game. To consolidate children's knowledge about this type of transport, such as a train, to evoke memories of children's train trips, and to practice the correct pronunciation of sounds. Progress of the game. The teacher portrays a steam locomotive. He stands in front of the column of children. Children depict carriages. “Children,” he says, “look how long our train is. Now we will ride it. Show how the wheels move (children, bending their arms at the elbows, move them back and forth and say: “Goo-gu-gu”). Go! Here is our train, the wheels are knocking, and the guys are sitting on this train. “Gu-gu-gu, gu-gu-gu,” - The locomotive puffs, Far, far away He took the guys. Stop! Stop! Who wants to go for a walk? Come out quickly!” Children get off the train and walk around, picking mushrooms and berries. When the locomotive whistles (“oo-oo-oo!”), they again form a column and move on. The teacher suggests saying a poem about the train to everyone together. Another text can be used in this game: The steam locomotive hummed and the carriages drove: “Chang-chuk, Chu-chu-chu, I’ll rock you far!” Or: The green carriages are running, running, running, And the round wheels are all knocking, knocking, knocking.

Birds and car

Purpose of the game. To develop children's auditory attention and the ability to move in accordance with the words of the poem. Progress of the game. The teacher, turning to the children, says: “Look at my steering wheel. I'll be the car, and you'll be the birds. You will fly and jump in the clearing (points to the middle of the room).

Triple nonsense

Each player chooses a letter that he likes and tries to come up with a funny phrase of three or more words so that each word begins with the chosen letter.

A unique snail successfully seated a whiskered earwig in the morning.

The red crocodile threw crooked cacti to a pile of brown spiny cats while twisting a collectible crab ring.

The blue marmot threw the gray station trail from the lilac sun of the dried, salty owl like an old garden sleepy table wiping off the northern rocky sulfur.

It happens - it doesn’t happen

This word game requires both imagination and common sense. The child needs to imagine the situation that you are describing and say whether what you are talking about happens.

If he answers correctly, it’s his turn to ask you a riddle (phrase), but if he answers incorrectly, his turn is skipped. Be sure to alternate between real and unreal options, for example: “A wolf is wandering through the forest”, “A wolf is sitting on a tree”, “A cup is boiling in a saucepan”, “A cat is walking on the roof”, “A dog is walking on the roof”, “A boat is sailing across the sky” , “The girl draws a house”, “The house draws a girl”, etc. You can use a ball in the game: the player throws the ball, saying a phrase, and the second player catches it, if what is said actually happens, and does not catch it, if this doesn't happen.

The game will be more fun and interesting if your phrases and your child’s phrases are varied and, perhaps, unexpected. Make mistakes sometimes - it will only make the game more fun.

Games for the development of hearing and speech in children of the younger group

Card index of games for the development of hearing and speech in children of the younger group
Author: Nadezhda Valerievna Chistyakova, teacher, branch of the MADOU "Kindergarten No. 49", Pervouralsk Brief description of the work: I offer a card index for the development of hearing and speech for children 3-4 years old.
I hope my card index will be useful to teachers of primary and secondary groups. DEVELOPMENT OF AUDITORY ATTENTION.
Game "Sun or Rain?" Target
.
Teach children to perform actions according to the different sounds of the tambourine. Developing children's ability to switch auditory attention. Brief description:
An adult says to the children: “Now you and I will go for a walk.
We go for a walk. There is no rain. The weather is good, the sun is shining, and you can pick flowers. You walk, and I will ring the tambourine, you will have fun walking to the sound of it. If it starts to rain, I will start knocking on the tambourine, and when you hear the knock, you must run into the house. Listen carefully when the tambourine rings and when I knock on it.” Methodical instructions.
The teacher plays the game, changing the sound of the tambourine 3 - 4 times.

DEVELOPING THE POWER OF THE VOICE.
Game “Come Play with Us” Goal.
Teach children to speak loudly.
Developing the ability to use a loud voice. Preparatory work.
Pick up toys: bear, bunny, fox.
Brief description:
Children sit in a semicircle.
An adult places toys at a distance of 2-3 m from the children and says: “It’s boring for the bear, the bunny and the fox to sit alone. Let's invite them to play with us. For them to hear us, we need to call loudly, like this: “Misha, go!” Children, together with the teacher, call a bear, a fox, a bunny, and then play with them. Guidelines
. Make sure that when children call for toys, they speak loudly and do not shout.

DEVELOPMENT OF AUDITORY ATTENTION.
Game "Guess who's screaming" Goal
.
Developing children's ability to focus auditory attention. Teach children to identify a toy by onomatopoeia. Preparatory work.
Prepare voiced toys depicting domestic animals familiar to children: cow, dog, goat, cat, etc.
Brief description:
An adult takes out the prepared toys (one at a time), plays with them, imitating the cry of the corresponding animals, then asks the children to listen and guess by their voice who will come to visit them.
The child chosen by the adult goes out the door and, opening it slightly, makes a voice, imitating one of the animals, and the children guess who it is. Guidelines
. The game can be repeated 5-6 times. Make sure children listen carefully. Encourage all children to ask questions.

DEVELOPMENT OF CORRECT SOUND PRONUNCIATION.
Fairy tale “We hurried and made us laugh” Purpose.
To develop speech hearing and speech activity in children, to encourage them to pronounce sounds by imitation.
Developing in children the ability to correctly pronounce sounds by imitation. Development of speech hearing. Preparatory work. Prepare a house for display on a flannelgraph, with a bear looking out the window; frog, mouse, chicken, goose, cow. Think through questions based on the text of the fairy tale. Brief description:
The frog jumped to the bear's house.
She croaked under the window: “Kva-kva-kva - I’ve come to visit you!” A mouse came running. She squeaked: “Peep-pee-pee—your pies are delicious, they say!” The chicken has arrived. She cackled: “Ko-ko-ko—the crusts, they say, are crumbly!” The goose hobbled. Cackling: “Ho-ho-ho—I wish I could peck some peas!” The cow has arrived. Moos: “Moo-moo-moo - I wish I could drink some flour water!” Then a bear leaned out of the window. He growled: “R-r-r-r-r-r-r-r!” Everyone ran away. It was in vain that the cowards rushed. They should have listened to what the bear wanted to say. Here's what: “R-r-r-r-r-g-glad to have guests. Come in, please!" Guidelines
. The telling of a fairy tale should be accompanied by showing its characters on a flannelgraph. Onomatopoeia must be pronounced clearly, emphasizing the vowel sounds.

DEVELOPMENT OF SPEECH BREATHING.
Game "Butterfly, fly!" Target.
Achieve long, continuous oral exhalation.
Preparatory work
.
Prepare 5 brightly colored paper butterflies. Tie a thread 50 cm long to each and attach them to the cord at a distance of 35 cm from each other. Pull the cord between two posts so that the butterflies hang at the level of the standing child’s face. Brief description:
Children sit on chairs.
The adult says: “Children, look how beautiful the butterflies are: blue, yellow, red! There are so many of them! They look like they're alive! Let's see if they can fly. (Blows on them.) Look, they flew. Try to blow too. Who will fly further? The adult invites the children to stand one by one next to each butterfly. Children blow on butterflies. Guidelines
. The game is repeated several times, each time with a new group of children. It is necessary to ensure that children stand straight and do not raise their shoulders when inhaling. You should only blow on one exhalation, without drawing in air. Do not puff out your cheeks, move your lips slightly forward. Each child can blow for no more than ten seconds with pauses, otherwise he may become dizzy.

DEVELOPMENT OF AUDITORY ATTENTION.
Game "Where did they call?" Target.
Teach children to determine the direction of sound.
Development of the direction of auditory attention. Preparatory work
.
An adult prepares a bell. Brief description:
Children sit in a circle.
The adult chooses a driver who stands in the center of the circle. At the signal, the driver closes his eyes. Then the teacher gives one of the children a bell and invites them to call. The driver, without opening his eyes, must indicate with his hand the direction from which the sound is coming. If he points correctly, the adult says: “It’s time,” and the driver opens his eyes, and the one who called raises and shows the bell. If the driver makes a mistake, he guesses again, then another driver is appointed. Methodical instructions.
The game is repeated 4-5 times. You need to make sure that the driver does not open his eyes during the game. Indicating the direction of the sound, the driver turns to face the place from which the sound is heard. The call should not be very loud.

DEVELOPING THE POWER OF THE VOICE.
Game “Don't Wake Katya” Goal.
Teach children to speak quietly.
Developing the ability to use a quiet voice. Preparatory work.
An adult prepares a doll with closing eyes, a crib with bedding;
small toys, such as a cube, a car, a turret, etc., as well as a toy box. Brief description:
The teacher puts a crib with a sleeping doll on his table and says: “Katya walked a lot, she’s tired.
I had lunch and fell asleep. And we need to put away the toys, but only quietly, so as not to wake Katya. Come to me, Olya and Petya. Olya, quietly tell Petya which toy needs to be put in the box.” So the teacher calls all the children in twos, and they remove the toys placed on the table. Guidelines
. Make sure that children speak quietly, but not in a whisper.

DEVELOPMENT OF SPEECH BREATHING.
Game “Whose bird will fly farthest?” Target
.
To achieve from each child the ability to make a long, continuous, directed exhalation. Education of long-term directed oral exhalation. Preparatory work
.
The teacher cuts out birds from thin paper and colors them brightly. Brief description:
Birds are placed on two tables (at the very edge of the table) at a distance of at least 30 cm from each other.
Four children are called, each sits opposite the bird. At the signal “the birds have flown,” the children blow on the figures, and the rest watch whose bird will fly farther. Guidelines
. Make sure that children do not puff out their cheeks when they blow on the paper birds. You can move the figure only with one exhalation. First, the teacher shows this, warning that it is impossible to blow on the bird several times in a row.

DEVELOPMENT OF AUDITORY ATTENTION.
Game “Guess what I’m playing on” Goal
.
Teach children to identify an object by ear by its sound. Cultivating stability of auditory attention. Preparatory work
.
The teacher selects musical toys: drum, accordion, tambourine, organ, etc. Brief description:
An adult introduces children to musical toys: accordion, drum, organ, tambourine.
Then he puts the toys behind the screen. Having played one of the instruments, he asks the children to guess what he played. The one who guessed correctly takes out the instrument from behind the screen and plays it. Guidelines
. Make sure that the children sit quietly and listen carefully. There should be no more than four different instruments in one lesson. The game should be repeated 5-7 times.

DEVELOPING THE POWER OF THE VOICE.
Game “Loud - Quiet” Purpose
.
Teach children to change the strength of their voice: speak loudly, then quietly. Developing the ability to change the strength of your voice. Preparatory work
.
The teacher selects paired toys of different sizes: large and small cars, large and small drums, large and small pipes. Brief description:
An adult shows 2 cars and says: “When a big car drives, it makes a loud signal: “beep.”
How does a big car signal? Children say loudly: “Bee-Bee.” The teacher continues: “And the small car beeps quietly: “beep.” How does a small car honk? Children quietly say: “Bee-Bee.” The teacher removes both cars and says: “Now be careful. As soon as the car starts moving, you must give a signal, make no mistake, a big car honks loudly, and a small car honks quietly.” The rest of the toys are played in the same way. Guidelines
. Depending on the number of children in the group, you can use one pair of toys or 2-3. Make sure that when pronouncing onomatopoeia quietly, children do not whisper.

DEVELOPMENT OF CORRECT SOUND PRONUNCIATION
Poem by A. Barto “Who screams?” Target.
Ensure that children correctly reproduce various onomatopoeias.
Development of the ability to onomatopoeia, as well as speech hearing. Preparatory work.
Prepare toys: rooster, chicken, cat, dog, duck, cow.
Think through questions for the text of the poem so that children actively use onomatopoeia in their answers. Ku-ka-re-ku! I look after the chickens. Where, whack, whack! She got carried away in the bushes. Mur-murrr! I scare the chickens. Am-am! Who's there? Quack-quack-quack! It will rain tomorrow morning! Moo-moo! Milk for anyone? Guidelines
. You need to read the poem expressively, and while reading, show the children the appropriate toys.

DEVELOPMENT OF AUDITORY ATTENTION.
Game “Guess What They Are Doing” Goal.
Teach children to identify actions by sound.
Cultivating stability of auditory attention. Preparatory work.
The teacher selects the following items: a glass of water, a bell, a wooden hammer.
Brief description:
The teacher shows the children the prepared objects and performs various actions with them: hits the table with a wooden hammer, rings the bell, pours water from glass to glass.
Children watch and listen. Then the teacher removes everything behind the screen and repeats these actions there, and the children guess by the sound what he is doing. Guidelines
. If children find it difficult to determine the action, you need to clearly demonstrate it again. If they easily cope with the task, you can increase the number of objects or take objects that are similar in sound.

DEVELOPMENT OF SPEECH BREATHING.
Game “Sending the Boats” Goal.
Achieve from each child the ability to pronounce the sound f for a long time on one exhalation or repeatedly pronounce the sound p (p-p-p) on one exhalation.
Developing the ability to combine the pronunciation of a sound with the beginning of exhalation. Preparatory work.
An adult prepares a bowl of water and paper boats.
Brief description:
Children sit in a large semicircle.
There is a bowl of water on a small table in the center. The summoned children, sitting on chairs, blow on the boats, pronouncing the sound f or p. The teacher invites the children to ride on a boat from one city to another, marking the cities with icons on the edges of the pelvis. In order for the boat to move, you need to blow on it slowly, with your lips pressed together, as if you were pronouncing the sound f. You can blow by simply stretching your lips with a tube, but without puffing out your cheeks. The ship moves smoothly. But then a gusty wind comes. “P-p-p...” the child blows. (When repeating the game, you need to drive the boat to a certain place.) Methodical instructions
. Make sure that when pronouncing the sound f, children do not puff out their cheeks; so that children pronounce the sound p on one exhalation 2-3 times and do not puff out their cheeks.

DEVELOPMENT OF VOICE PITCH.
The story “Who is screaming?” Target.
Teach children to speak in a “thin” voice and in a low voice.
Developing the ability to raise and lower the tone of your voice. Preparatory work.
The teacher prepares pictures for work on a flannelgraph with images of a tree, a fence, a bird, a chick, a cat, a kitten, as well as a toy cat, a kitten, a bird, a chick.
Brief description: The teacher begins to talk, accompanying his speech by showing the corresponding figures on the flannelgraph: “Early in the morning, we went out for a walk at the dacha. We hear someone squeaking thinly: “pee-pee” (pronounces onomatopoeia in a “thin” voice). We look, this chick is sitting on a tree and squeaking; waiting for his mother to bring him a worm. How thinly does the chick squeak? (“Pee-pi-pi.”) At this time, the bird flew in, gave the chick a worm and squealed: “pi-pi-pi” (pronounces onomatopoeia in a lower voice). How did the mother bird squeak? (“Peep-pee-pee.”) The bird flew away, and we moved on. We hear someone at the fence shouting thinly: “meow-meow-meow” (pronounces onomatopoeia in a “thin” voice). And the kitten jumped out onto the path. How did he meow? (Children reproduce the teacher’s example.) It was he who called the cat mother. She heard it, runs along the path and meows: “meow-meow-meow” (says “meow-meow” in a lower voice). How did the cat meow? (“Meow-meow-meow.”) And now, children, I’ll show you who came to visit us.” The teacher takes out the cat, shows how it walks along the table, then sits down. “How does a cat meow?” Children, lowering their voices, say: “meow-meow-meow.” Then the teacher takes out a kitten, a bird, a chick, and the children imitate their voices. Guidelines
. Make sure that children do not shout, but speak calmly, raising and lowering their voice within the limits accessible to them.

DEVELOPMENT OF AUDITORY ATTENTION
Game “Guess what to do” Purpose
.
Teach children to correlate the nature of their actions with the sound of the tambourine. Developing children's ability to switch auditory attention. Preparatory work.
Prepare 2 flags for each child.
Brief description:
Children sit in a semicircle.
Each person has 2 flags in their hands. If the teacher rings the tambourine loudly, the children raise the flags up and wave them; if quietly, they keep their hands on their knees. Methodical instructions.
An adult needs to monitor the correct posture of children and the correct execution of movements; It is necessary to alternate the loud and quiet sound of the tambourine no more than four times so that children can easily perform the movements.

DEVELOPMENT OF CORRECT SOUND PRONUNCIATION
Story “Song-Song” Purpose
.
Develop speech hearing and speech activity, encourage children to pronounce sounds and sound combinations by imitation. Clarification of sound pronunciation in children. Development of speech hearing. Preparatory work
.
Pick up the following toys: a large doll, a rooster, a cat, a duck, a bear, a frog. Think through questions about the story so that the children’s answers include the onomatopoeia that is given in it. The girl sang a song.
She sang and sang and finished singing. - Now you, cockerel, sing!
- Ku-ka-re-ku! - the cockerel crowed. - Sing, Murka! “Meow, meow,” the cat sang. - Your turn, duck! “Quack-quack-quack,” said the duck. - And you. Bear! - Roar-roar-r-ya-yav! - the bear growled. - You, frog, sing! - Kwak-kwak-kwak-kk! - croaked the frog. - And you, doll, what will you sing? - Ma-a-ma-a-ma! Mother! Folding song! Guidelines
. The teacher should accompany his story by showing character toys; Pronounce onomatopoeia clearly, and seek the same from children when answering questions about the story.

DEVELOPMENT OF SPEECH BREATHING.
Game "Poultry Farm" Goal
.
Development of speech breathing. Teach children on one exhale: pronounce 3-4 syllables. Preparatory work
.
Choose sounding toys: chicken, rooster, duck, goose, chicken. Brief description:
An adult shows toys to children and plays their sounds 3-4 times in a row.
The toys are put away. The teacher says: “Let’s go to the poultry farm. Let's go, and towards us... (shows a chicken) chicken. How will she greet us? Children: “ko-ko-ko.” “We moved on. A goose is coming towards us. How will he greet us? Children: "ha-ha-ha." Next, the teacher sequentially shows the remaining toys, and the children pronounce the corresponding onomatopoeia. Methodical instructions.
First, all the participants in the game speak, then you can ask three or four children one at a time. Make sure that children pronounce onomatopoeias (ko-ko-ko, ha-ha-ga, pi-pi-pi, ku-ka-re-ku, quack-quack-quack) in one exhalation. Some children can pronounce 2-3 onomatopoeias, others - 3-4.

DEVELOPMENT OF AUDITORY ATTENTION.
Game "Guess who's coming" Goal.
Teach children to perform actions according to the tempo of the tambourine.
Developing the ability to determine the tempo of a tambourine. Preparatory work.
The teacher prepares 2 pictures depicting a walking heron and a jumping sparrow.
Brief description:
The teacher shows the children a picture of a heron and says that her legs are long, she walks importantly, slowly, as slowly as a tambourine will sound. The teacher slowly knocks on the tambourine, and the children walk like herons. Then the adult shows a picture of a sparrow and says that the sparrow is jumping as fast as a tambourine will sound. He quickly knocks on the tambourine, and the children jump like sparrows. Then the teacher changes the tempo of the tambourine, and the children, accordingly, either walk like herons or jump like sparrows. Methodical instructions. It is necessary to change the tempo of the tambourine no more than 4 - 5 times.

DEVELOPING THE POWER OF THE VOICE.
Game “The Wind Blows” Goal.
Teach children to use a loud or quiet voice depending on the situation.
Changing the strength of the voice. Preparatory work.
The teacher prepares 2 pictures.
One depicts a light breeze shaking the grass and flowers. On the other there is a strong wind shaking the branches of the trees. Brief description:
Children sit in a semicircle on chairs.
The teacher says: “We went for a walk in the forest in the summer. We are walking through a field, the sun is shining, a light breeze is blowing and the grass and flowers are swaying (shows a picture). He blows quietly, like this: “oo-oo-oo” (pronounces the sound u quietly and for a long time). We came to the forest and picked a lot of flowers and berries. We got ready to go back. Suddenly a strong wind blew (shows a picture). He hummed loudly: “oo-oo-oo...” (pronounces this sound loudly and for a long time). Children repeat after the teacher how a light breeze blows and how a strong wind hums. Then the teacher shows the pictures without uttering the sound, and the children imitate the corresponding wind. Guidelines
. The teacher makes sure that the children, repeating after him, maintain the same strength of voice.

DEVELOPMENT OF SPEECH HEARING.
Game "Who is attentive?" Target.
Teach children to correctly perceive verbal instructions, regardless of the strength of the voice with which they are pronounced.
Development of physical hearing acuity. Preparatory work
.
Choose toys that are easy to perform various actions with. Brief description:
Children sit in 3 rows opposite the teacher’s table. (First row at a distance of 2-3 m). There are various toys on the table. The adult says: “Children, now I will give tasks to those who are sitting in the front row. I will speak in a whisper, so I need to sit quietly so that everyone can hear. I will call everyone by name and give them a task, and you check whether it is being completed correctly. Be careful. Vova, take the bear and put it in the car.” All children sitting in the first row complete the tasks in turn. Then they change places: the second row takes the place of the first, the third - the second, the first - the third. Methodical instructions. The teacher needs to make sure that the children sit quietly and do not prompt each other. Assignments should be short and simple.

DEVELOPMENT OF SPEECH BREATHING.
The game “Whose steamer hums better?” Target.
Achieve the ability to direct the air stream in the middle of the tongue.
Development of long-term targeted oral exhalation. Preparatory work.
The teacher prepares glass vials (according to the number of children) approximately 7 cm high, with a neck diameter of 1-1.5 cm, and puts stickers on them with the children’s names.
Brief description:
Each child is given a clean bottle. The teacher says: “Children, listen to how my bubble buzzes if I blow into it. (It hums.) It hummed like a steamship. How will Misha’s steamer hum?” The teacher addresses each child in turn, and then invites everyone to hum together. Methodical instructions. To buzz into a bottle, you need to slightly stick out the tip of your tongue so that it touches the edge of the neck. The bubble touches the chin. The stream of air should be long and go in the middle of the tongue. If the beep does not sound, it means that the child does not comply with one of these requirements. Each child can only blow for a few seconds to avoid dizziness.

DEVELOPMENT OF VOICE POWER
Game “Cat and Mice” Goal
.
Teach children to speak poetry quietly. Developing the ability to use a quiet voice. Preparatory work.
Prepare hats with a picture of a cat.
Learn the text of the poem with the children. Brief description:
Children walk in a circle, in the center of which a child squatting, pretending to be a cat.
The children say in a quiet voice: “Hush, mice. Hush, mice. The cat is sitting on our roof. Mouse, mouse, watch out! And don’t get caught by the cat!” A child pretending to be a cat meows loudly and runs after the children. Those caught become cats. Guidelines
. Make sure that children do not increase their voice, but do not speak in a whisper.

DEVELOPMENT OF VOICE POWER
Exercise “Beep” Purpose
.
Teach children to change the strength of their voice from loud to quiet. Developing the ability to regulate voice strength. Preparatory work. Prepare a picture of a steam locomotive. Brief description:
Children stand in one row facing the teacher and raise their arms through their sides until their palms meet.
Then slowly lower it down through the sides. Simultaneously with lowering their hands, children pronounce the sound u, first loudly, and then gradually quieter (the locomotive moves away). They lower their hands and fall silent. Guidelines
. First, the teacher himself demonstrates the exercise, then he calls two children who pretend to be a beep with him. The rest of the children only make movements with their hands. Then the whole group takes part in the game.

DEVELOPMENT OF SPEECH BREATHING.
Game “Match by color” Goal.
Teach children to pronounce a phrase of two or three words together.
Development of smooth speech exhalation. Preparatory work.
Select object pictures of primary colors and make cubes of the same colors from cardboard without one edge.
Brief description:
Children are given pictures on which objects of different colors are drawn. Showing the cube, the teacher says: “Whoever has pictures of the same color as the cube, come here.” Children go out, show their pictures, name them (“Red Car”, “Red Ball”, etc.) and put them in this cube. The game continues until all the children have put their pictures into cubes. Methodical instructions. Make sure that the children say the words together, in one breath.

DEVELOPMENT OF SPEECH HEARING.
Game “Guess whether the train is near or far” Goal
.
Teach children to correctly determine the strength of their voice. Development of the ability to distinguish the intensity of sound by ear. Preparatory work.
Pick up 3 pictures that show a train.
In the first picture the train is standing at the station. On the second, she moves away from her, the mourners waving after her. The third shows a station; in the distance, behind the forest, the last train car is visible. Brief description:
The teacher puts 3 pictures of a train on the board.
He says: “The train is buzzing before it leaves the station - oooh. The train is close and we hear a loud whistle. (Pronounces the sound u in a loud voice.) When the train left the station and began to whistle, we heard a not so loud whistle. (Pronounces onomatopoeia in an ordinary voice of medium volume.) And when the train went far away and began to whistle, it was barely audible.” (Pronounces onomatopoeia in a quiet voice.) Next, the teacher pronounces the sound y with different voice strengths, and the children indicate the corresponding picture. Methodical instructions.
If the children answer correctly, then they themselves can take turns leading (giving a signal with a voice of varying strength).

DEVELOPMENT OF SPEECH BREATHING
Game “When does this happen?” Target.
Achieve the ability to pronounce a four-word phrase in one breath.
Development of smooth speech exhalation. Preparatory work.
Select story pictures (according to the number of children) depicting various signs of the seasons.
(Handouts can be taken from the “Seasons” lotto or selected from various books and magazines.) Brief description:
The teacher hangs pictures depicting the four seasons on the board.
At the bottom of each picture there is a paper pocket in which you can put small pictures reflecting various signs of a particular time of year (“Children make a snow woman”, “Boys hang birdhouses”, “Girls collect bouquets of flowers”, “Yellow leaves are falling from trees” " etc.). The teacher calls the children one by one and gives them one picture each. The child comes to the table, shows everyone his picture and answers the question posed by the teacher, for example: “When do children swim in the river?” (“Children bathe in the river in summer.”) Having given a complete answer, he puts the picture in the pocket of a large painting that depicts the corresponding season. Guidelines
. Before the game starts, the teacher explains to the children that they should not speak abruptly, making stops after each word. If the child cannot give a complete answer to the teacher’s question or his speech is abrupt, the teacher offers a sample of correct speech and then repeats the answer with the child.

DEVELOPMENT OF VOICE PITCH.
Target.
To develop in children the ability to change the pitch of their voice.
Changing the pitch of the voice. Brief description:
An adult tells the fairy tale “The Three Bears,” accompanying his speech with illustrations. Then he asks the children questions, for example: “What did Mikhail Ivanovich say when he saw that his chair had been moved?” Children, when answering questions, change the pitch of their voices accordingly. Methodical instructions. The adult makes sure that, imitating Mishutka, Anastasia Petrovna and Mikhail Ivanovich, the children do not speak very high (to the point of squeaking) and very low (to the point of hoarseness in their voice), that is, that they raise and lower their voices within the limits accessible to them.

DEVELOPMENT OF SPEECH HEARING
Game “Guess who said” Purpose.
Teach children to distinguish between low, medium and high voices by ear.
Development of the ability to distinguish the pitch of the voice. Preparatory work
.
Select pictures depicting characters from the fairy tale “The Three Bears” (Mikhail Ivanovich, Anastasia Petrovna and Mishutka). For each character - 8-9 pictures. Short description:
Each child receives a picture depicting one of the bears.
The teacher pronounces phrases from the text of the fairy tale, changing the pitch of his voice, and the children pick up the corresponding pictures. Guidelines
. In order to activate the attention of children, the teacher breaks the sequence of statements of the characters adopted in the fairy tale.

DEVELOPMENT OF VOICE POWER
Game “Echo” Goal.
Developing the ability to use a quiet and loud voice.
Teach children to speak loudly and quietly. Preparatory work.
The teacher selects the picture “The children got lost in the forest.”
Brief description: Children are divided into 2 groups. One depicts children who are lost in the forest, the other is an echo. Each group is located in different corners of the room. Children who are lost in the forest loudly call the children of another subgroup by name; “Ay, Olya! Hey, Petya! Children pretending to be an “echo” repeat the same words quietly. Then the participants in the game change roles. Methodical instructions.
Make sure that the children pause after calling the name, giving the “echo” the opportunity to repeat their words.

DEVELOPMENT OF SPEECH BREATHING
Game “Locate the place of the toy” Purpose.
Achieve the ability to pronounce a phrase of five to six words together, on one exhalation.
Development of prolonged speech exhalation. Preparatory work
.
The adult selects various toys that are well known to the children. Brief description:
The teacher lays out various children's toys (car, pyramid, ball, bear, doll, etc.) on the table in one row. Calling the child, he asks: “Between which toys is the pyramid standing?” The child must give a complete answer: “The pyramid stands between the car and the ball.” After two or three answers, the adult changes places of the toys. Gradually, as you repeat the game, you can replace the toys with others one by one. Methodical instructions. When conducting the game, the teacher makes sure that the children speak slowly, without separating one word from another with long pauses. You must answer the question with a complete answer, for example: “The ball lies between the doll and the bear.”

DEVELOPMENT OF SPEECH BREATHING
Exercise “Divers” Purpose.
Teach children to inhale through their mouth and exhale through their nose.
Development of differentiated breathing. Preparatory work
.
The teacher selects pictures that depict children diving and jumping from a tower. Brief description:
Children, spreading their arms to the sides, inhale through their mouths.
Wrapping your arms around yourself and squatting (“sinking under the water”), exhale through your nose. Methodical instructions.
Each child repeats the exercise no more than two or three times.

DEVELOPMENT OF SPEECH HEARING
Game “Guess what to do” Purpose
.
Teach children to determine the tempo of speech by ear and perform movements at the appropriate pace. Development of the ability to detect by ear changes in the tempo of speech. Preparatory work
.
Choose phrases that indicate actions that can be performed at different paces. Brief description:
The teacher pronounces the phrase: “The mill grinds grain” several times at different tempos. Children, imitating the operation of a mill, make circular movements with their hands at the same pace at which the teacher speaks. The following phrases are also played out: “Our feet walked along the road”, “The children swam in the river”, etc. Methodological instructions. An adult should pronounce the phrase smoothly, continuously, repeating it 2-3 times in a row at any pace, so that it is easier for children to perform the movements.

DEVELOPING THE POWER OF THE VOICE.
Game "Blizzard". Goal
To teach children to change the strength of their voice from quiet to loud and from loud to quiet in one exhalation.
Changing the strength of the voice. Preparatory work
.
Choose a picture that shows a blizzard. Brief description:
The teacher shows a picture of a blizzard.
Children sitting in a row depict a blizzard howling on a winter evening. At the teacher’s signal “the blizzard is starting”, the children quietly say: “uuu...”; at the signal “strong blizzard” they say loudly: “uuu...”; at the signal “the blizzard ends” they speak more quietly; at the signal “the blizzard is over” they fall silent. Guidelines
. It is advisable that children pronounce the sound quietly on one exhalation, then loudly and quietly again, so the adult quickly replaces one signal with another.

DEVELOPMENT OF SPEECH BREATHING
Game “Who can inflate the toy better?” Target.
Teach children to inhale through their nose and exhale through their mouth.
Development of differentiated breathing. Preparatory work. An adult prepares small inflatable children's toys for each child, such that they can be inflated in 3-4 exhalations. Brief description:
The teacher shows the children how to inflate the toy: he takes in air through his nose and slowly exhales it through his mouth into the hole of the toy.
Anyone who completes the task correctly can play with an inflatable toy. Guidelines
. The game is best played with subgroups of children of five to six people.

DEVELOPMENT OF SPEECH HEARING
Game “To whom did the wolf come, from whom did it leave?” Target
.
Teach children to identify a character by changing the tone of their voice. Developing the ability to detect by ear a change in voice tone. Preparatory work.
Pick up plot pictures: the wolf came to the hut to the kids;
the wolf came to his cubs; the wolf came to the hunter; the wolf leaves the piglets' hut; the wolf leaves the wolf cubs; the wolf runs away from the hunter. Brief description:
The teacher puts 3 pictures on the board, which depict a wolf coming to the kids, to the wolf cubs, to the hunter.
He pronounces the phrase The wolf came with different intonations: with fear, with joy, with surprise. Children must determine who said this - goats, wolves or a hunter. Similar work is carried out on three other pictures (the phrase The wolf left is said with joy, with regret, with annoyance). Guidelines
. Children must listen carefully to the teacher; they must be activated with questions like “Why did you guess that the kids said that?”

We recommend watching:

Role-playing game in the younger group. Daughters - mothers Games for the development of sensory analyzers for children 3-4 years old Collective games for children of the younger group (3-4 years old) Summary of the game for kindergarten “Doll Katya got sick.” Junior group

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Palms

An adult reads or comes up with a text. The child listens carefully, and when they hear the diminutive form of the word, he claps his hands and calls the usual form of the word.

For example. There lived a hedgehog (hedgehog) in a small forest (forest). Under the roots (roots) of the old oak tree (oak tree) the hedgehog (hedgehog) had a burrow (burrow). There are a lot of dry leaves (leaves) in it - this is his soft (soft) bed (bed). The hedgehog will curl up into a ball (ball) and sleep throughout the long winter (winter). The sun (sun) will begin to warm up, the hedgehog will wake up. He will run out of a hole (burrow), run to a rivulet (river) or to a stream (stream).

Games for developing speech for children 3 - 4 years old.

Games for the development of speech for children 3-4 years old are an important element for the development of the child as a whole. Every mother strives to invest the best in her child from a very early age. However, due attention should be paid to the child’s speech and diction.

Every year the child becomes more mature and needs new information every time. In order to properly develop a child’s speech, there is no need to attend various paid classes; you can teach your child to speak clearly and clearly in the form of a game at home.

Believe me, these simple games at home are much more effective than classes with a teacher. Of course, this is only if you do not have any pronunciation problems.

Moreover, such games will save your family budget, and the child will be pleased with the cozy atmosphere at home and will be ready to learn with renewed vigor.

At the age of 3-4 years, a child should willingly agree to various new games and willingly fulfill various requests from parents.

This article will present some games that will help children aged 3-4 years develop their speech and diction.

“Go! No, go"

This game evokes a storm of emotions in children; its essence lies in the correct pronunciation of the word “go.” You will need: a car with a body, a small toy.

A car with a bunny sitting in it drives up and says: we need to load firewood into the forest, the kid must pretend that he has loaded it and say “That’s it, go!” If he makes a mistake, you correct him and play again.

"Shop"

This game is a favorite for many girls, because as a rule, girls love everything related to shops and shopping. Your task is to build an impromptu store and arrange goods on shelves in it.

Let your child be the seller and you the buyer. The most important condition is that the product is sold only if the word is correctly pronounced and the product is guessed by pronouncing only the sound.

For example: I need “m”, the child must look at the product on the shelves and guess that it is a car.

"Simple riddles"

There is nothing complicated in such a game; you have to guess a riddle from everything that can lead you to the correct answer.

For example: lying in the bathroom, when water gets on it, it creates foam, and your hands become cleaner. The correct answer is soap.

We lie down on it every time we get tired, and in the morning we can’t be torn away from it. The correct answer is pillow.

"Human"

You will need pencils and a piece of paper. Let the child draw a person or characters and come up with his first and last name.

Next, let him fantasize and draw what kind of house this person has, what kind of pet he has, his place of work.

When he gets to his place of work, let him draw clothes for his hero, dishes and toys. At the end, let the child tell you about his hero in more detail, based on his drawing. This game perfectly develops memory and imagination.

“Describe the toy”

You will need any toy that is in the house, let the child look at it carefully, and you hide it.

Let him describe it in as much detail as possible, now attach some badge or rubber band to the same toy and show it to the child again, asking the question “what has changed in it.” He must remember the appearance of the toy and find the difference. This game is great for developing memory and attentiveness.

"Ring"

You will need a mobile phone and an imaginary interlocutor. Let the child call himself on the phone (to his grandmother, grandfather, sister or friend) and talk to him about different topics.

At the same time, you follow his conversation; he must say hello before starting a conversation, and also say “thank you” and “goodbye.”

Also ask your child to tell your interlocutor about how he spent his day today, what he was doing. With the help of such a game, you can perfectly inculcate etiquette standards in your child and develop speech.

"Antonym"

Thanks to this game you will introduce your child to antonyms and improve his speech skills. You have to name a couple of words, and the baby has to prove the opposite.

For example: the paper is white, and the baby must answer - the paper is black, or the tree is tall - no, it is low.

“What is he like?”

You will need any object or toy, anything, and the child must describe it in detail. For example: here is the car, what is it? - red, fast, with black wheels, etc. Here is a felt-tip pen, what is it? - green, bright, etc.

You can also change roles, you can describe a product or object, and the child must guess it. For example: red, airy, round - this is a ball.

Games for the development of speech for children 3 - 4 years old will help replenish their vocabulary. You can play this game even when going to the market or to a store; I show him any product on the shelves, and let him describe it in as much detail as possible.

Related words

In the game you need to choose a word and find related (same-root) words. For example:

  • School, schoolchild, school, preschool, preschooler, preschool children, school...
  • White, white, bleach, little white, whiteness, white, white, whitish, white, whitewash, whitewash, snow-white...
  • Water, water, watering hole, waterfall, aquatic, drain, watery, plumbing, plumbing, underwater, watery, diver, anhydrous, algae, dark-water, flood, flood, underwater, water...

Poetic metagrams

From the book by Elena Muravenko Fair of Words

I live in a hollow in the forest. I love gnawing nuts. If you change E to U , I will satisfy your hunger.

With G I am very tall. S N - home for the animal.

With P I bloom luxuriously, With K I bleat and butt.

With the letter B I am a coniferous forest. S B got into someone else's pocket.

I am a valuable metal - that’s clear. But change the first letter, And I will become a dangerous place, Be careful not to drown in me.

I am the symbol of power that the king needs. But if N to V , I’ll pluck the grass in the meadow and you can milk me.

You can snatch me from the notebook from the album. If you change L to A , I'll put the whole nest on the roof of the house.

I'm crazy friendly with the nut, We can't be spilled like water. And the sick will need me, If we change B to B.

With the letter B I fly to the sick, with G in the spring I will fly.

With the letter Ш, in fact, I am in the service of Emelya. M in this place - Without me there will be no test.

I was a monarch in Russia. the C to L as soon as possible - There will be a box where they used to store a lot of things.

With the letter O I am a small forest. O to W - in front of you is a stunningly beautiful flower, only, unfortunately, with thorns.

S O is a famous board game. C E - three months of vacation and heat.

Choosing word games for children by age

It is useful to interest children 3-4 years old in word games that will help them learn to correctly agree nouns and adjectives in gender, number and case; use generalizing words; change words and form new ones, compare objects, expand the child’s vocabulary on topics: emotional states, clothing, furniture, dishes, vegetables, fruits, musical instruments, animals and their young, etc.

Children 4-5 years old need to consolidate the idea of ​​the polysemy of words, compare objects and select definitions for given words, divide words into syllables, develop ideas about similar-sounding words and find a given sound in a word.

It is important for preschoolers 5-7 years old to explain the shades of semantic meanings of verbs and adjectives and form words with different semantic shades, compose stories of different types (narration, description, reasoning), and become familiar with the meanings of polysemantic verbs and nouns.

At any age, verbal games have a positive effect on the development of the articulatory apparatus, auditory attention, speech breathing, facial expressions, pitch and strength of the voice, the formation of correct sound pronunciation, intonation, which contributes to the development of the level of speech understanding and mastery of coherent speech.

Games for young children in kindergarten and family"

Author: Bystrova Galina Aleksandrovna

Games for young children in kindergarten and family"

“The game is a huge bright window through which the child’s spiritual world receives a life-giving stream of ideas and concepts about the world around him. The game is the spark that ignites the flame of inquisitiveness and curiosity."

V. A. Sukhomlinsky

From birth, play becomes of great importance in a child’s life. In it, the baby masters the shapes and sizes of objects, their location in space, learns to distinguish colors and sounds, learns the first words and, coming into contact with the outside world, reacts. Observes and remembers information, expanding his horizons.

It is in the first three years of life that children learn what they will use throughout their lives. If adults provide support to the child during this age period, he will develop much faster. The leading type of activity and the basis for the development of the personality of a child under three years of age is object-based play. Therefore, with children of this age in kindergarten, games and activities are held, in which the assimilation of any material takes place in practical activities and unnoticed by the children.

Toys selected by color, shape, size, and quantity are an excellent means of developing a child’s personality. With the help of these toys, we introduce children to the various properties of objects, teach them to perform selection tasks based on similarity and difference.

Actions with a didactic toy reflect the visual and effective nature of thinking characteristic of this period of childhood. A didactic toy enriches children's sensory experience and teaches them to think. In practical actions to connect, disconnect, and string objects, mental operations develop: analysis, synthesis, generalization, etc.

Didactic toys develop fine motor skills well and make them want to experiment and perform various constructive actions. Games with objects develop memory and imagination, as they challenge the child to remember and reproduce methods of action shown by adults.

A smile on a child’s face, cheerful laughter in the family, goodwill in communication between an adult and a child - you will achieve all this if you play with a child. We offer you a number of games and play exercises with which you can organize children, redirect their attention, and relieve emotional stress:

Game "Guess what kind of vegetable or fruit"

Pieces of different fruits or vegetables that differ in taste are placed on a saucer. The child closes his eyes, and the adult puts a piece in his mouth. The child needs to guess what kind of vegetable or fruit it is. Start the game with two pieces, then increase the number.

Game "Dead Eye"

Draw 2-3 circles or squares on the wall with chalk. The kid will try to hit each of them with the ball. It's best to play this game together; Each person will take turns trying to hit the target.

Playing with sand “Bake pies”

On a walk, playing in the sandbox, invite your child to “bake pies”

with different fillings, using natural materials, different in shape and size.

Game "Steam Locomotive"

All participants stand one after another, children in front and adults behind them. They make circles with the words “chug-chug-chug”

and
"tu-tu"
:

Here is our train coming,

The wheels are knocking

And on this train

The guys are sitting.

Game “Pour, Pour, Compare”

Toys, foam sponges, tubes, and bottles with holes are lowered into a basin of water. You can fill a bowl of water with buttons, small cubes, etc. and play with them:

· take as many objects as possible in one hand and pour them into the other;

· collect, for example, beads with one hand and pebbles with the other;

· lift as many objects as possible on your palms.

After completing each task, the child relaxes his hands by holding them in the water. The duration of the exercise is about five minutes, until the water cools down. At the end of the game, the child’s hands should be rubbed with a towel for one minute.

Game "Sand Drawings"

Scatter the semolina on a tray. You can pour it in a slide or smooth it out. Bunnies will jump along the tray, elephants will stomp, and rain will fall. The sun's rays will warm it, and a pattern will appear on it. And what kind of drawing will be told to you by a child who will be happy to join this game. It is useful to perform movements with both hands.

Game "Conversation with a toy"

Place the glove toy on your hand. There is also a glove toy on the child’s hand. You touch it, you can stroke it and tickle it, while asking: “Why is my... sad, his eyes are wet; who he made friends with in kindergarten, what are the names of his friends, what games did they play? Talk to each other, say hello with your fingers. Using the image of a toy, transferring his experiences and moods onto it, the child will tell you what worries him and share what is difficult to express.

Dear parents, play with your children more often! They will be surrounded by love, care and will have an easier time adapting to kindergarten!

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