Card index of role-playing games for preschoolers
Natalya Yartseva
Card index of role-playing games for preschoolers
Development of gaming activities.
Main goals and objectives:
Creating conditions for the development of children's play activities. Formation of gaming skills, development of cultural forms of play. Comprehensive education and harmonious development of children in play (emotional-moral, mental, physical, artistic-aesthetic and social-communicative). Development of independence, initiative, creativity, self-regulation skills; the formation of a friendly attitude towards peers, the ability to interact, negotiate, and independently resolve conflict situations.
Story-based role-playing game “Shop”
Goal: to teach children to classify objects according to general characteristics, to cultivate a sense of mutual assistance, to expand children’s vocabulary: to introduce the concept of “toys”
,
“furniture”
,
“food”
,
“dishes”
.
Equipment: all toys depicting goods that can be bought in a store, located in the window, money.
Age: 3–7 years.
Progress of the game: the teacher invites the children to place a huge supermarket in a convenient place with departments such as vegetable, grocery, dairy, bakery and others where customers will go. Children independently distribute the roles of sellers, cashiers, sales workers in departments, sort goods into departments - food, fish, bakery products,
meat, milk, household chemicals, etc. They come to the supermarket for shopping with their friends, choose a product, consult with the sellers, and pay at the checkout. During the game, the teacher needs to pay attention to the relationship between sellers and buyers. The older the children, the more departments and products there may be in the supermarket.
Thematic role-playing game “Toys at the Doctor”
Goal: to teach children how to care for the sick and use medical instruments, to cultivate attentiveness and sensitivity in children, to expand their vocabulary: introduce the concept of “hospital”
,
“sick”
,
“treatment”
,
“medicines”
,
“temperature”
,
“hospital”
.
Equipment: dolls, toy animals, medical instruments: thermometer, syringe, pills, spoon, phonendoscope, cotton wool, jars of medicine, bandage, robe and doctor’s cap.
Age: 3–7 years.
Progress of the game: the teacher offers to play, a Doctor and a Nurse are selected, the rest of the children pick up toy animals and dolls, come to the clinic for an appointment. Patients with various diseases come to the doctor: the bear has toothache because he ate a lot of sweets, Masha doll pinched a finger in a door, etc. We clarify the actions: The Doctor examines the patient, prescribes treatment for him, and the Nurse follows his instructions. Some patients require inpatient treatment and are admitted to the hospital. Children of older preschool age can choose several different specialists - a therapist, an ophthalmologist, a surgeon and other doctors known to children. When they get to the appointment, the toys tell them why they came to the doctor, the teacher discusses with the children whether this could have been avoided, and says that they need to take more care of their health. During the game, children watch how the doctor treats the sick - makes bandages, measures the temperature. The teacher evaluates how children communicate with each other and reminds that recovered toys do not forget to thank the doctor for the help provided.
Role-playing game "Pharmacy"
Goal: to expand knowledge about the professions of pharmacy workers: the pharmacist makes medicines, the cashier-salesperson sells them, the pharmacy manager orders the necessary herbs and other drugs for making medicines, expand children’s vocabulary: “medicines”
,
"pharmacist"
,
"order"
,
"medicinal plants"
.
Equipment: toy pharmacy equipment.
Age: 5–7 years.
Progress of the game: a conversation is held about what professions people work in the pharmacy and what they do. Let's get acquainted with the new role - Pharmacy Manager. She receives medicinal herbs from the population and gives them to Pharmacists for them to prepare medicines. The manager helps pharmacy employees and visitors understand difficult situations. Medicines are issued
strictly according to recipes. Children assign roles independently, at will.
Role-playing game “Building a house”
Goal: to introduce children to construction professions, to pay attention to the role of technology that facilitates the work of builders, to teach children how to build a simple structure, to cultivate friendly relationships in a team, to expand children’s knowledge about the peculiarities of the work of builders, to expand children’s vocabulary: introduce the concept of “construction”
,
“bricklayer”
,
“crane”
,
“builder”
,
“crane operator”
,
“carpenter”
,
“welder”
,
“building material”
.
Equipment: large building materials, machines, a crane, toys for playing with the building, pictures depicting people in the construction profession: mason, carpenter, crane operator, driver, etc.
Age: 3–7 years.
Progress of the game: the teacher invites the children to guess the riddle: “What kind of turret is there, and is there a light in the window? We live in this tower, and it's called? (house)
" The teacher invites the children to build a large, spacious house where toys can live. Children remember what construction professions there are, what people do at a construction site. They look at pictures of construction workers and talk about their responsibilities. Then the children agree on building a house. Roles are distributed between the children: some are Builders, they build a house; others are Drivers, they transport building materials to a construction site, one of the children is a Crane Operator. During construction, attention should be paid to the relationships between children. The house is ready and new residents can move in. Children play independently.
Story-based role-playing game “Zoo”
Goal: to expand children’s knowledge about wild animals, their habits, lifestyle, nutrition, to cultivate love and a humane attitude towards animals, to expand children’s vocabulary.
Equipment: toy wild animals familiar to children, cages (made of building material, tickets, money, cash register.
Age: 4–5 years.
Progress of the game: the teacher tells the children that a zoo has arrived in the city and offers to go there. Children buy tickets at the box office and go to the zoo. There they look at the animals, talk about where they live and what they eat. During the game, children should pay attention to how to treat animals and how to care for them.
Story-based role-playing game “Kindergarten”
Goal: to expand children’s knowledge about the purpose of a kindergarten, about the professions of those people who work here - a teacher, a nanny, a cook, a music worker, to instill in children a desire to imitate the actions of adults, and to treat their pupils with care.
Equipment: all toys necessary for playing in kindergarten.
Age: 4–5 years.
Progress of the game: the teacher invites the children to play in kindergarten. If desired, we assign children to the roles of Educator, Nanny, Music Director. Dolls and animals act as pupils. During the game, they monitor relationships with children and help them find a way out of difficult situations.
Story-based role-playing game “Barbershop”
Goal: to introduce children to the profession of a hairdresser, to cultivate a culture of communication, to expand children’s vocabulary.
Equipment: robe for the hairdresser, cape for the client, hairdresser's tools - comb, scissors, bottles for cologne, varnish, hair dryer, etc.
Age: 4–5 years.
Progress of the game: knock on the door. The doll Katya comes to visit the children. She meets all the children and notices a mirror in the group. The doll asks the children if they have a comb? Her braid has come undone and she would like to comb her hair. The doll is offered to go to the hairdresser. It is clarified that there are several rooms there: women's, men's, manicure, good masters work in them, and they will quickly put Katya's hair in order. We appoint
Hairdressers, they take their jobs. Other children and dolls go into the salon. Katya remains very pleased, she likes her hairstyle. She thanks the children and promises to come to this hairdresser next time. During the game, children learn about the duties of a hairdresser - cutting, shaving, styling hair, manicure.
Story-based role-playing game “In the Library”
Goal: to broaden the horizons of children, teach children to properly use library services, apply knowledge of literary works previously acquired in classes, consolidate knowledge about the librarian’s profession, instill respect for the work of a librarian and respect for books, expand children’s vocabulary: “library”
,
“profession”
,
“librarian”
,
“reading room”
.
Equipment: books familiar to children, a box with pictures , card index , pencils, sets of postcards.
Age: 5–6 years.
Progress of the game: the teacher invites the children to play in the library. Everyone remembers together who works in the library and what they do there. Children themselves choose 2-3 Librarians, each of them has several books. The remaining children are distributed to
several groups. Each group is served by one Librarian. He shows a lot of books, and to take the book he likes, the child must name it or briefly talk about what is written in it. You can recite a poem from a book that the child picks up. During the game, they give advice to children who find it difficult to choose a book. The librarian needs to be more attentive to visitors, show illustrations to the books they like. Some children want to stay in the reading room to look at sets of pictures and postcards. They share their impressions. At the end of the game, the children tell how they played, what books the Librarian offered them, and what they liked best.
Story-based role-playing game “Cosmonauts”
Goal: expand the theme of story games , introduce the work of astronauts in space, cultivate courage, endurance, expand children’s vocabulary: “outer space”
,
“cosmodrome”
,
“flight”
,
“outer space”
.
Equipment: spaceship and building material, seat belts, tools for working in space, toy cameras.
Age: 5–6 years.
Progress of the game: the teacher asks the children if they would like to go to space? What kind of person do you need to be to fly into space? (Strong, brave, dexterous, smart.)
He proposes to go into space to leave a satellite there that will transmit weather signals to Earth. You will also need to take photographs of our planet from space. Everyone remembers together what else they need to take with them so that nothing can happen during the flight. Children play out the situation. They complete the task and return to Earth. The roles of Pilot, Navigator, Radio Operator, Captain are distributed at the request of the children.
Story-based role-playing game “Family”
Goal: to form an idea of collective housekeeping, the family budget, family relationships, joint leisure activities, to cultivate love, a friendly, caring attitude towards family members, and interest in their activities.
Equipment: all toys necessary for family play: dolls, furniture, dishes, things, etc.
Age: 5–6 years.
Progress of the game: the teacher invites the children to “play family”
. Roles are assigned as desired. The family is very large, Grandma has a birthday coming up. Everyone is busy about organizing a holiday. Some Family Members buy food, others prepare a festive dinner, set the table, and others prepare an entertainment program. During the game, you need to observe the relationships between Family Members and help them in a timely manner.
Story-based role-playing game “In the cafe”
Goal: to teach a culture of behavior in public places, to be able to perform the duties of a cook and waiter.
Equipment: necessary equipment for the cafe, doll toys, money.
Age: 5–6 years.
Progress of the game: Pinocchio comes to visit the children. He met all the children and made friends with other toys. Pinocchio decides to invite his new friends to a cafe to treat them to ice cream. Everyone goes to the cafe. There they are served by waiters. Children learn to place an order correctly and thank you for the service.
Story-based role-playing game “Around the World”
Goal: broaden children’s horizons, consolidate knowledge about parts of the world, different countries, cultivate a desire to travel, create friendships, expand children’s vocabulary: “captain”
,
“travel around the world”
,
“Asia”
,
“India”
,
“Europe”
,
“Pacific Ocean”
.
Equipment: ship made of building material, steering wheel, binoculars, world map .
Age: 6–7 years.
Progress of the game: the teacher invites the children to go on a trip around the world by ship. If desired, children are chosen for the roles of Captain, Radio Operator, Sailor, Midshipman. We consolidate knowledge about what these people do on the ship - their rights and responsibilities. The ship sails through Africa, India, and other countries and continents. Sailors have to deftly steer the ship so as not to collide with an iceberg and cope with the storm. Only well-coordinated work and friendship help them cope with this test.
Story-based role-playing game “On the roads of the city”
Goal: to consolidate children’s knowledge about the rules of the road, to introduce them to a new role - a traffic controller, to cultivate self-control, patience, and attention on the road.
Equipment: toy cars, traffic controller flags – red and green.
Age: 5–7 years.
Progress of the game: children are asked to build a beautiful building - a theater. We choose a place to build. But first you need to transport the building material to the right place. Car drivers can easily cope with this. Children take cars and go to get building materials. But here’s the bad news: the traffic lights don’t work on the main roads. To avoid an accident on the road, it is necessary for the traffic of cars to be controlled by a traffic controller. Select a Regulator. He forms a circle. He holds red and green flags in his hands. Red flag - “stop”
, green flag –
“go”
. Everything will be alright now. The traffic controller controls the traffic.
Story-based role-playing game “Rules of Traffic”
Goal: continue to teach children how to navigate by road signs and follow traffic rules. To develop the ability to be polite, attentive to each other, to be able to navigate a traffic situation, to expand children’s vocabulary: “traffic police post”
,
“traffic light”
,
“traffic violation”
,
“exceeding speed”
,
“fine”
.
Equipment: toy cars, road signs, traffic lights; for a traffic police officer - a police cap, a wand, a radar gun; driver's licenses, technical tickets.
Age: 6–7 years.
Progress of the game: children are asked to choose traffic police officers to keep order on the city roads. The rest of the children are motorists. If desired, children distribute the roles of gas station workers among themselves. During the game, children try not to break traffic rules.
Story-based role-playing game “We are athletes”
Goal: to give children knowledge about the need to play sports, to improve sports skills - walking, running, throwing, climbing. To develop physical qualities: speed, agility, coordination of movements, eye, orientation in space.
Equipment: medals for the winners, a billboard to demonstrate the number of points earned, sports equipment - balls, jump ropes, skittles, rope, ladders, benches, etc.
Age: 6–7 years.
Progress of the game: the teacher invites the children to compete in different sports. Judges and competition organizers are chosen at the request of the children. The rest of the children are athletes. Everyone independently chooses the sport in which they will compete with their opponents. Judges award points for completing the task. The game ends with the winners being awarded.
Story-based role-playing game “At a car service station”
Goal: expand the theme of construction games, develop constructive skills, show creativity, find a good place to play, introduce a new role - a car repairman.
Equipment: building material for building a garage, plumbing tools for car repair, equipment for washing and painting cars.
Age: 6–7 years.
Progress of the game: inform the children that there are a lot of cars on the city roads and these cars break down very often, so we need to open a car service station. Children are offered to build a large garage, equip a place for car washing, and choose employees and maintenance personnel. They are introduced to a new working specialty - a mechanic for repairing machines (engine, steering, brakes, etc.)
.
Story-based role-playing game “Border Guards”
Goal: to continue to introduce children to military professions, to clarify the daily routine of military personnel, what their service consists of, to cultivate courage, dexterity, the ability to clearly follow the orders of the commander, to expand the vocabulary of children: “border”
,
“post”
,
“security”
,
“violation”
,
“alarm”
,
“border guard”
,
“dog breeder”
.
Equipment: border, border post, machine gun, border dog, military caps.
Age: 6–7 years.
Progress of the game: the teacher invites the children to visit the state border of our Motherland. A conversation is held about who guards the border, for what purpose, how the border guard’s service is carried out, what is the daily routine of a military man. Children on their own
distribute the roles of Military Commander, Head of the Border Outpost, Border Guards, Dog Breeders. In the game, children apply the knowledge and skills acquired in previous lessons. It is necessary to draw children's attention to support and friendly mutual assistance.
Story-based role-playing game “School”
Goal: to clarify children’s knowledge about what they do at school, what lessons there are, what the teacher teaches, to cultivate a desire to study at school, respect for work; children’s vocabulary: “school supplies”
,
“briefcase”
,
“pencil case”
,
“students”,
etc.
Equipment: pens, notebooks, children's books, alphabet, numbers, blackboard, chalk, pointer.
Age: 6–7 years.
Progress of the game: the teacher invites the children to play school. A conversation is held about why the school is needed, who works there, what the students do. At the request of the children, a Teacher is selected. The rest of the children are Students. The teacher assigns tasks to the students, and they complete them independently and diligently. In another lesson there is a different Teacher. Children take classes in mathematics, native language, physical education, singing, etc.
Story-based role-playing game “Space Adventure”
Goal: to teach them to apply their knowledge and skills in practice, to create a friendly atmosphere between children, to develop their responsibility and interest, to expand their vocabulary - “space”
,
“planet”
,
“Mars”
,
“outer space”
,
“weightlessness”
,
“cosmodrome”
.
Equipment: spaceship, medical instruments for a doctor, posters of views of our planet from space.
Age: 6–7 years.
Progress of the game: the children are told that in a few minutes the spaceship will take off. Those who wish can become space tourists. But in order to fly into space, you need to think about what qualities you need to have? (Be smart, brave, strong, kind, cheerful.)
And you also need to be healthy.
Anyone who decides to go into space must undergo a medical examination. The doctor examines tourists and issues a permit. Children choose a Pilot, a Doctor on a ship, a Navigator. Everyone is ready to fly. The dispatcher announces the start. Passengers fasten their seat belts. From a height, children look (
pictures ) at the view of planet Earth, talk about why it is called the blue planet
(most of it is covered with water)
. Children tell what oceans, seas, and mountains they know. The spaceship makes a stop on the planet Mars. Tourists go out, examine the planet, and draw conclusions about the existence of life on this planet. The ship flies on. Next stop is Jupiter. Tourists are once again exploring the planet, sharing their knowledge and impressions. The ship returns to Earth.
Story-based role-playing game “We are military intelligence officers”
Goal: to develop the theme of paramilitary games, to teach children to carry out tasks accurately, to be attentive, careful, to instill respect for military professions, a desire to serve in the army, to expand children’s vocabulary - “intelligence”
,
“scouts”
,
“sentry”
,
“security”
,
“soldiers”
.
Equipment: elements of military clothing for children, weapons.
Age: 6–7 years.
Progress of the game: the teacher offers to remember films, stories about the life of military intelligence officers, invites children to play them. Children distribute among themselves the roles of Scouts, Sentinels, Commanders, Security Soldiers, determine goals and objectives, and monitor their implementation.
Senior group. Senior preschool age. Children 5-6 years old
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